Review & Revisit: Mega Man 6
Mega Man 6 was recently released for the Wii U eShop. Mega Man 6 is one of my favourite but also one of the lesser known instalments of the series. Also, the original NES game was never released in Europe, which creates a weird gap in the series since the plot of Mega Man 7 picks up directly where MM6 ended. Mega Man 6 was, oddly enough, released on the 3DS’s Virtual Console store a while back, but now you can also try it out on the Wii U.
Anyway, here’s a look back at this instalment…
Gameplay: 4/5 – Essentially the gameplay is the same as in Mega Man 5 which is a good thing. Capcom scaled back on Mega Man’s special abilities for this instalment and he just has two Rush Armours and Beat by his side, which is okay. The Rush Armours are actually pretty cool and the Rush Jet Armour is actually a lot of fun to use. The only control hiccup for me were those damned springs in Plant Man’s stage (tip: You jump higher by simply holding down the jump button).
Graphics: 4/5 – The graphics don’t perhaps have as much variety as Mega Man 5, but there’s a lot of really nice detail, especially with the bigger boss enemies. I also like the introduction screens for the Robot Masters. There’s nothing here you haven’t seen in prior Mega Man games, but the over-all polish earns this game its respectable score.
Animation: 5/5 – The animation quality is just as good as its predecessor even if there’s not a whole lot of new stuff. I do think the animation on the Rush Armours is pretty cute.
Music: 4/5 – The soundtrack is really nice. The only theme I didn’t really care for was the Mr. X fortress theme, but other than that the music is high quality and appropriate, even if all the melodies aren’t that memorable. My favourites include Plant Man, Knight Man, Tomahawk Man, Centaur Man and Flame Man’s stages. Also, the Wily level theme is also nice.
Sound: 4/5 – Familiar stuff from instalments past.
Replay value: 4/5 – I think this game is a lot of fun. Also, most of the Robot Master levels have hidden secrets and alternate paths to go through. It might also be just a lack of practice, but I do think this game’s a little more challenging than Mega Man 5, so for that I would recommend it. Plus, playing it feels like a novel experience since I’m not as familiar with this one as I am with the other NES titles in the series.
Score: 83% – Mega Man 6 is a really fun instalment in the series. Although there’s a lot of familiar elements to it, it has a few novel features and I think is generally one of the better instalments of the series. The Robot Masters are very distinct and memorable and the soundtrack is also quite nice. Definitely give this one a try if you haven’t.